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Its been like what seems like an eternity but we have finally finished Turba. We hope you all enjoy the game as much as we do! Of course we plan on updating the game if we can garner a large audience behind it. There are also some talks of an iPhone or Andriod version of the game, but again its all up to you guys. Please let us know what you think about the game at TurbaGame (AT) gmail.com
*******SYSTEM REQUIREMENTS*******
Microsoft Windows XP or better
Intel Pentium 4 3.0 ghz or equivalent
Direct X 9.0c
NVIDIA GeForce 5200 FX or equivalent (will work on integrated graphics machines)
512 MB RAM
Please visit blog.turbagame.com for constant updates!
FAQs
What is Turba?
Turba is a puzzle game that is influenced by the music the player chooses. The game consists of 4 colors that can be made into combos of 3 or more. Combos can be made anywhere on the board at anytime, but the player is limited to one combo of each color at a time. There are several different game modes in Turba, as well as a handful of special abilities to choose from to alter gameplay. Music affects the game differently in each mode, and there are some aspects, such as clearing on beat for more points, that are present in all modes.
What file types are supported?
Turba supports music in the form of MP3 (.mp3), FLAC (.flac), Ogg (.ogg), Monkey's Audio (.ape), CD Audio (.cda), and Musepack (.mpc).
Are there online capabilities?
There is currently no multiplayer in Turba, but certain game modes will have online leader boards for every song you play. This means you can compete with the world or just your friends for the top spot on your favorite songs.
What's different?
Turba will seamlessly fuse together the puzzle and rhythm genres into one cohesive and easy to play game. I feel the problem with most puzzle games is how mindless most of them are. In Turba the combo system actually makes the players think about their next move.


